GML (Generalized Markup Language)

GML is a markup language that can be used for a variety of purposes, including describing objects, data, and events. It is a general-purpose language that can be used to create documents, data structures, and programs.

What is GML used for?

GML, or GameMaker Language, is a scripting language used in conjunction with the GameMaker: Studio IDE. It is used to create cross-platform video games with a drag-and-drop action-based interface.

GML can be used for a wide range of purposes, from simple scripts that modify existing GameMaker: Studio objects, to complete games that are created entirely from scratch. Who developed GML? GML, or GameMaker Language, was developed by YoYo Games. It is a scripting language used in conjunction with the GameMaker software application. Which company developed GML and in which year? The company that developed GML is Esri, and the year it was released was 1998. Why XML is called markup language? XML is called a markup language because it uses tags to mark up data. Tags are used to define the structure of an XML document, and they are also used to define the meaning of the data within the document. How many types of markup language are there? There are hundreds of types of markup languages in existence. The most common ones are HTML, CSS, and XML.